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In Extra Mode, players can manually fill up their power meter. Depending on which mode you select, the game features a slightly different power gauge system.
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There are two ways to play: Extra Mode and the more complex Advanced Mode. Next to a variety of punches and kicks pulled off by pushing the stick into a direction while hitting either A or B, there are more than 10 special moves for EACH fighter, ranging from simple "Hadokens" like Athena's Psychoball Attack to complex moves like Shermie's Carnival. While the number of moves for each character is more limited than in the arcade KoF games (necessitated by the fact that the NeoGeo Pocket only has two action buttons), it's still nothing to sneer at. R2 offers players to pick from 14 different classic SNK fighters (plus a few hidden ones), ranging from Kyo Kusanagi to the ever-popular Mai Shiranui. Amazingly, the game not only controls and plays well, but also comes packed with a wealth of features often absent even from 32- or 64-bit fighting games. Released as part of SNK's "Pocket Fighting Series", R-2 faithfully recreates the martial arts combat of its arcade predecessors on the pocket-size handheld.
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The Game If you like deep, competitive fighting games, then King of Fighters R-2 is just what you've been waiting for. Supports data swapping with Sega Dreamcast.Compatible with NeoGeo Pocket and NeoGeo Pocket Color.It's no surprise then that SNK is backing its color handheld with all its major hand-to-hand and weapons combat franchises, luring fighting fans away from the Game Boy Color - a handheld that has yet to see its first decent brawler. Capcom may be the company with the most consistent 2D fighting hit track record, but it's SNK's fighting titles that prevented the ill-fated NeoGeo home console from becoming a crippling disaster and endeared it to die-hard fighting fans from LA to Tokyo. When it comes to 2D fighting, SNK is king.